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3ds MAX 2011 Particle Effects

Nov
7
الفئة: التعليمي

تعليم كامل للــ 3ds MAX 2011 Particle Effects
بالفيديو  من شركة ليندا

-مرفق بأمثلة عن للتمارين

In 3ds Max 2011: Particle Effects, Steve Nelle shows how to create a wide variety of particle special effects including smoke, water, and explosions. The course provides a detailed explanation of both event and non-event particle systems in 3ds Max, in addition to addressing the importance of a particle's material, the use of Space Warps and Deflectors, and creating fluid effects using MetaParticles. Six start-to-finish projects are also included in the course, which show practical techniques for creating ocean water for underwater scenes, mudslides, and more. Exercise files accompany the course.

Lessons

Introduction
Introduction to Particle Systems
Particle System Types
Introduction to Particle Flow
Special Material and Rendering Considerations
Introduction to Space Warps
Project Creating Smoldering Cigarette Smoke
Project Creating Ocean Water
Project Creating Fountain Water
Project Creating a Mudslide Using MetaParticles
Project Exploding a Wooden Shack
Project Turning Water into Steam Using Particle Flow
Conclusion

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