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Autodesk 3ds MAX 2012 - 32bit - 64bit

May
28
الفئة: البرامج

إصدار الماكس 2012 بالإضافة لفلتر الــ V ray

3ds Max 2012 signals the beginning of a new era in productivity and quality on multiple fronts. It will enable us to take advantage of recent technologies in computer graphics, to unleash our creativity and to keep on pushing the boundaries of what’s possible and when, just as it has been doing for 20 years.

Features
Autodesk® 3ds Max® and software provide powerful, integrated 3D modeling, animation, rendering, and compositing tools that enable artists and designers to more quickly ramp up for production. The two versions share core technology and features, but offer differentiated experiences and specialized toolsets for game developers, visual effects artists, and graphic designers on the one hand, and architects, designers, engineers, and visualization specialists on the other.

XBR – the Next Steps
3ds Max 2012 forges ahead with the next steps in the Excalibur (XBR) initiative to revitalize the software at its core.
Engineered to provide dramatic improvements in performance and visual quality, the new Nitrous viewport system takes advantage of GPUs and multi-core workstations to deliver a smoother, more responsive workflow, while the render-quality
display environment helps drive better creative decisions in the context of your final output. 3ds Max 2012 also introduces the MassFX unified system of simulation solvers, and delivers its first module: mRigids rigidbody dynamics, offering access to the power of the multi-threaded NVIDIA® PhysX® engine directly in the 3ds Max viewport.

Rendering Redefined
Incorporating some of the most innovative recent software advances in the industry, 3ds Max 2012 continues to reach new milestones in the Rendering Revolution. Case in point: the newly integrated iray rendering technology from mental images that
enables you to get more predictable, photo-real results without worrying about rendering settings similar to a ‘point-and-shoot’ camera. With new support for Vector Displacement Maps, you can use mental ray® renderer or iray to render complex 
highresolution details created in Autodesk® Mudbox software on low-resolution geometry.

Better Results, Faster
Whether you’re creating textures or UV maps, or adding finishing touches to geometry, 3ds Max 2012
offers new and enhanced features that will help you create higher-quality results in less time. Like the new library of 80 Substance procedural textures, with dynamically editable and animatable parameters, or the new Least Squares Conformal Mapping method for creating UVW maps, which preserves local angles of the mesh faces in order to help minimize texture distortion. New sculpting and painting workflows help you achieve your creative vision faster. What’s more, with new single-step interoperability with other
products in the Autodesk® 3ds Max® Entertainment Creation Suites 2012, you can more easily access the best tools for the task at hand.

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